

- #STORIES UNTOLD WALKTHROUGH TEXT UPDATE#
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amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp utm_medium=& amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp utm_content=post_body Sacred elixir: +1 perception can be bought at Roeberg’s Soma gardens (“noble”gardens) south of Selikro Plaza from a nomad merchant that sells these for 263g each with maxed charisma if you chat with him about how business is going first and have good charisma It’s 300g at 4 charisma, 150 at 8 Charisma Exotic Perfume (+1 Charisma) is sold in the Thieves den by Set.

Dread root : Nomads by Set, if you give them 3 bandages. Stat boosting items after the opening 2 Strange Fruit are listed here for reference: You’ll want at least 725 gold stockpiled, preferably over 925, by the midpoint of Set, and the hyacinth and black diamond in your kit are worth more with higher charisma.
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don’t spend any money on food, medicine, or equipment for a while if it doesn’t upgrade a stat, listed below. To the extent you need cash, selling cheap things with low markup hurts the least. Also hold off on selling things, ESPECIALLY antiques (you’ll want those later). Either way, save all your antiques for Roeberg, and don’t sell them early.īuy a ton of bandages (~22) from the merchant it’ll be a long while before you max Charisma and can get them so cheap, and you tear through a bunch them to get through the underworld with no resilience. When going through the crypt, even though the Golden Bracelet is less immediately useful, it has amazing sales price, better than the gold chalice.
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Second, there’s an update since Dharzi’s post that has a second floor to the tavern, where you can loot corpses, giving a bronze bracelet which gives a defense. Moon orchid should always drop in the garden, but more is better you don’t need to mix the moon orchid with anything, but you can eat them straight up, and each one gives you 5 XP.
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This, plus some perfume later means you’ll be the most charming rogue to walk the land with only using one point from a level. Getting this, plus another Strange Fruit from the Druid in the Dusk Megalith residence hall gives you 4 Charisma when you’re talking to the Merchant for some MASSIVE discounts in bandages and good sales prices on everything. If you have the patience to go for it, when you level up from game start get Agility, then Perception, then Charisma before going to the gardens, and bribe the guard to find Mev. The fruit gets you +1 Charisma -5 health. It is very unlikely, but possible, to find a Strange Fruit when searching the garden after negotiating with the guard to talk to Mev if you have 2 perception. There are two things you’ll want in the Dusk Megalith garden: moon orchid and strange fruit. You’ll get one by Act 3 Roeberg anyway, but it might change some things to have it earlier. In the game opening, one of the armors you can find early is a black linen cloak (“cartel cloak”).

If anyone has any good hidden gems (literal or figurative) please add.įor starters the below post from u/Dharzi is a pretty great start with the following additional notes:

Below are the things I’ve found thus far, admittedly an incomplete list. So I was kind of loving walking through and trying to poke into everything and max out as much as I can. Now players can continue on to the second chapter of Stories Untold, The Lab Conduct.Untold RPG on iOS- partial walkthrough (MASSIVE SPOILERS) We won't spoil the ending here, but it is an adventure well worth taking. The scares that the text-based adventure causes are quite impressive with such little visuals and simplistic gameplay design. This will trigger the end of chapter cutscene. It's clear that the two stories are starting to intermingle. Suddenly the Alarm Clock on the desk will activate causing a startle. Follow along with the command list to continue the story. Seemingly similar to the first run-through, though much darker. This will cause a small cutscene of a power outage throughout the house, with a nice little jumpscare.
